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Doom 3 Downloads > Mods > Graphical Tweaks:
1024x Textures (v1.3)
Filename: 1024x_textures_v12_full.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
173.22 MB
v1.3
Dafama2K7
8003
03-21-2008
Mods > Graphical Tweaks


Average User Rating: 9.3
Number of Votes: 15
Related Files:
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5 Other Files by Dafama2K7:
- D3 base Music mod (1.0)
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- In Hell DC - Unofficial Add-On - fix for a bug in previous version (1.1)
- In Hell DC - Unofficial Add-On/Update (1.0)

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1024x Textures (v1.3) - File Description  


Description:
Looking at the name of this file, you may be thinking: "I recognie the name, but, something just doesn't seem...right..." If this is the case, you would be right, as the previous version was 1024x Textures & Models (v1.2 Base | RoE); The change has been brought about as Dafama2K7 has been forced to remove the models.

This mod was riginally developed by Saducimus, with 1024x1024 Jumbo Size Monster Skins, however, since then, this Doom III mod has been fully completely & updated by Dafama2K7. Essentially, 1024x Textures will increase the size of all textures & models to 1024X1024; The skins have only been increased in size, not modified in any other way.

This is definitely something you should should consider using as a base for your own skins, Dafama2K7 has hit it right on the head with his statement: You will LOVE the amount of detail that will be possible! So if you like lots of eye-candy with a tonne of detail, then you will be happy with this download. Start your download now!




Refer to the readme for installation instructions.



1024x Textures (v1.3) - Screenshots  
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1024x Textures (v1.3) - File Download Options  

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Download from Worldwide Mirror by FileFront Download 1024x Textures!



1024x Textures (v1.3) - Readme  
Readme File:
1024 X 1024 JUMBO SIZE MODELS SKINS v1.2 !

Originally built by Saducimus, now, fully completed & updated for all
models by Dafama2k7.

Attention...: I have been forced to remove the textures, now only models,
i have not been able to filter and remove specific translucent .dds's that
get's solid when converted from .tga to .dds (because they doesn't have
some specific name that i can track, for example *_s.dds and i definitely
will not do it by hand !). :(

This file increases the size of all models to 1024 X 1024.
The skins have only been increased in size, not modified in any other
way. I encourage you to use this as a base for your own skins. You
will LOVE the amount of detail possible.

INSTALLATION: Drop the unzipped file (zzz_pak_1024x1024_dds.pk4) into the
base and/or d3xp folder, or to any mod folder for D3 & ROE. You will notice
a big difference in-game, and really see the advantage of the larger skins.

Included:

All !

NOTE: Can use Ultra High Res. and any other following this...:

- This is absolutely needed to be in the Autoexec.cfg to see the difference.

seta image_usePrecompressedTextures "1" // 1024x dds
seta image_useCompression "1" // 1024x dds

vid_Restart


Also i will thank you TheRealSceneGraphManager for the new high-res. skin textures
for many character models made by him.


1024x Textures (v1.3) - User Comments  
The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.

Total comments: 10 | Last comment: 04-17-2011 at 19:19

 #1 - In fact i have removed only some bad textures & models ! - 03-21-2008 at 16:28
dafama2k7
From: (Salt (Girona))
Joined: September 28th, 2006
Posts: 3117
But all the best is here and in 200% bigger size for the textures used, so the detail is better, not as better as a real 1024x or 2048x textures like in Prey for example, but better than the low resolution Doom 3 are carrying counting that is a game released in 2004 !!!

 #2 - 03-21-2008 at 16:36
Thenewbie
From:
Joined: April 3rd, 2005
Posts: 286
Sweetness.

 #3 - 03-22-2008 at 20:41
Keland
Joined: March 21st, 2008
Posts: 155
Daf, you should make a mod that adds a BFG gun that forms Black Holes, lol. cool

 #4 - Like Quake IV DMG !!! - 03-23-2008 at 01:54
dafama2k7
From: (Salt (Girona))
Joined: September 28th, 2006
Posts: 3117
Mhhh, i have some start of this in the Vortex NG mod, but i change the colors and FX to be more Q4 alike, yes !!!

See the latest (published) version of Vortex NG mod at...:

http://doom3.filefront.com/file/VortexNG;84387

 #5 - 03-23-2008 at 13:20
Keland
Joined: March 21st, 2008
Posts: 155
Now thats what I call a BFG mod, good job. Beer! Beer!

 #6 - 04-08-2008 at 01:41
SirBubu
Joined: December 11th, 2006
Posts: 12
hello dafama, can I get your mod work on high grafx setting, or only on ultra?

 #7 - graphics problem - 04-20-2008 at 23:32
mansrm81
From: (Rockford, IL)
Joined: January 5th, 2006
Posts: 24
there are the same problems with this mod as high res texture mod that you have or i'm doing something wrong

 #8 - Dont see a difference, or cant get it to work. - 08-07-2010 at 07:20
buckiesmalls
Joined: August 7th, 2010
Posts: 1
Drop the file it said to my RoE folder using autoexec, made sure compressions were set to 1, looks worse than using 0 compression. Just seems to not do anything. Have self shadow and thing due to autoexec.cfg. Please someone help. These mods seem to have some very scatter brained instructions. Giving instuction for other mods, that are not even included in the file download.

 #9 - Graphics Problem - 12-30-2010 at 08:19
Aethryix
Joined: December 30th, 2010
Posts: 1
Although this is an excellent mod, I seem to be having issues with it. When the mod is loaded, all characters' skins become jet black, and lights are untextured, solid white. What do I need to do to fix this?

 #10 - 04-17-2011 at 19:19
DoomLegacy
From: (Coquimbo)
Joined: April 17th, 2011
Posts: 2
amazing mod dude congratulation. i play doom3 in my Linux box and all running very well. Bytes!!!



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