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| D3 In the Dark (v2.5.1 | Update) - File Description |
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Description: This is an update to the full version of Dafama2K7's mod D3 In the Dark (v2.5). This is the same file that is included in D3xp In the Dark (v2.5.1 RoE), so if you have already downloaded it, there is no need to download this update; The purpose of this update is for those of you that do not play, and only need content for DooM³.
There have been a few fixes made in this update, these include:
- The first table in the AlphaLabs 2 map is now movable.
- Changed to a new, smart A.I. for monsters, zombies, npcs and Sentrys. What does this mean? Simply, that they will now hunt you.
- Twi imp containers (in Delta 2b map were without lights, this has been fixed.
If you're new to D3 In the Dark, and are wondering what it brings to your D3 gaming experience...then wonder no more! Things that go bump in the dark, will take on a whole new meaning, as the only source of illumination that will be found in this download will be the flashlight that you carry, or the one mounted on your pistol and shotgun, a few desklamps, and some swinging, half lit ceiling lights. You'll be amazed at how different DooM³ feels when you install this download! Some of you have thought it, and some have spoken it...whether it's a paralizing fear of the dark, or just a plain dislike for dark games, if this is the case, this mod may not be for you...if you thrive on challenge, and enjoy the unknown, start your download now!
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|  | | D3 In the Dark (v2.5.1 | Update) - Screenshots |  | Screenshots: |  |   | 
|  | | D3 In the Dark (v2.5.1 | Update) - Readme |  | Readme File: D3XP_intheDark v2.5
This mod makes Doom 3 close all lights in the maps of the singleplayer Retail game.
Attention !...: This mod needs the latest v1.3 or higher patch !
I have made some bug fixes and improvements on both versions since now on v2.5 to v2.5.1...:
In Delta 2b map the two Imp containers appeared without lights before, i now has re-enabled the lights for both.
Also i have made moveable the first table in the AlphaLabs 2 map.
Changed to a NEW smart A.I. for monsters, zombies, npcs and Sentrys. (They will hunt you !)
Some of the NEW features for D3XP_intheDark v2.5 for both base & roe versions...:
NEW MuzzleFlashes for all weapons, independent from Flashlights, amazing !
NEW SFX and Sound for weapons and other small things.
NEW Shaders, but different ones than the Brilliant Highlights NG v1.0 that i already use in my other mods.
NEW playability thanx to better Monster A.I. and specially to the changes i have made in the weapons !
Sentry & Bernie now fixed, like in my other mods.
TWO SP map packs to choose, one is the Dark version and the other is the most Darker version, only for brave Marines !
(Can be changed renaming the .zip to .pk4 to enable one map-pack and renaming the .pk4 to .zip to disable the other.)
Random Scary sounds and Music.
NEW monsters/Zombies kicking objects extra capability !
Uses some of the skins from the Detailed mod by Trojanman190.
Added some D3_Alpha normal and bumpmaps for textures on surfaces, monsters, characters and weapons to make them better.
Reduced radius on the weapon mounted flashlights.
New Menu and Launch screen.
Now you will feel the TRUE FEAR and HORROR this game can make !!!
You have flashlights mounted on some weapons to advance and the light that makes the weapons when you or the monsters fires them...
Note...: Not all lights are OFF, I am leaved a small amount of moveable Swinglights and DeskLamps !!!
Warning !...: This mod is NOT for the users that hate DARKNESS, the porposse of this Mod is to make Doom 3 much more Dark than already is, but making the only lights the FlasLight and the Weapons !!! |  |

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| D3 In the Dark (v2.5.1 | Update) - File Download Options |
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Primary Download Locations:
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| D3 In the Dark (v2.5.1 | Update) - User Comments |
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The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.
Total comments: 13 | Last comment: 09-29-2007 at 00:58 Thanx Hfx_Rebel for the great work done on D3files !!!

Explain what you dislike of my mods Sir of the 1 !!!
Dude, you really need to work on your mods more.
It's a hard work for me and a great improvement over previous versions, like any mod i do, and the idea is brilliant !
There are TWO SP map packs to choose, one is the more Darker version (default) and the other is the Dark version (less dark), only for brave Marines !
(Into the mod's folder can be changed renaming the zz_maps_inthedark_clear.pk4.zip to zz_maps_inthedark_clear.pk4 to enable one map-pack and renaming the zz_maps_inthedark.pk4 to zz_maps_inthedark.pk4.zip to disable the other.)
I have made a NEW zombie class that is able to run with a custom anim !!!
It's impressive seeing zombies running like in 28 days/weeks later !!!
This is one features for the next version of D3_intheDark v2.6 !
I have made a NEW zombie class that is able to run with a custom anim !!!
It's impressive seeing zombies running like in 28 days/weeks later !!!
This is one features for the next version of D3_intheDark v2.6 !
heres this guy, working his backside off in trying to enhance doom,
if you dont like his stuff, fine, then say so with CONSTRUCTIVE criticism,
but all you can say is like "dude your mods sux", how will THAT
make his stuff better?? This forum is getting to feel like that of
CS ie a bunch of 13yearolds going "omg ure a noob!!" instead of
REAL and constructive debate concerning this 
to all my friends, ha ha !!! 
This looks friggin amazing! If I had Doom3, I would so download this! From what I could see of this mod, good work!
I really like this mod, but it resets all of my preferences whenever I exit the game. All key bindings, player name, mouse settings, EVERYTHING. It also isnt letting me change resolution or other graphical settings that require restarting the game. Is there some way to remedy this?
I need to make Doomconfig.cfg write-disabled to keep the best HQ settings, but you can write-enable from Windows the doomconfig.cfg file inside the mod's folder, change the settings you want and then better re-write-disable again this file.
- Lights that breaks, toggle or explode at any time in any level !
- At any time an object can fly or be quicked through the level with no apparent reason !
- Elevators and Platforms go crazy some times.
- New skins for Fat & Boney.
- New FX for all weapons, even increassed size of the particles.
- New Field of View, but keeping the weapons visible like always.
- Some monsters are ghosts or translucent at a certain distance, but they are opaque when closer. wink
- More features will be added soon...
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