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Doom 3 Downloads > Mods:
Delta Mod (1.0)
Filename: delta_mod_1.0.zip


Size:
Version:
Developer:
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Date Added:
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29.87 MB
1.0
tch2296
2373
09-04-2004
Mods


Average User Rating: 8.5
Number of Votes: 9
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Delta Mod (1.0) - File Description  


Description:
- most weapons and monsters retextured using alternate, high-quality parallax texturing
- many surfaces & environment textures enhanced
- new high-quality sounds for almost all weapons, much more powerful-sounding, sounds altered to be less annoying in some cases (like the annoyingly loud chainsaw idle)
- improved gore effects, new flesh wound effects for shotgun, player bleeds, decals and blood stay much longer
- new, realistic-looking flashlight textures and effects
- more lighting effects from firing weapons- makes it easier to see while firing
- new particle and lighting effects for almost all weapons
- weapon damage, speed, etc tweaked but balanced (examples include 1-shell loading in the shotgun)
- weapons knock enemies back slightly more
- improved ragdoll system
- improved enemy AI
- gibbing system that makes sense and doesn't leave heaps of FPS-hungry-bullet-ridden corpses blocking doorways and detonating grenades
- new, better-looking crosshair (the fragger one)
- no flashlights on weapons
-improved physics for all movable objects
- shotgun spread decreased (more realistic), but balanced by increased recoil, less projectiles, less damage etc.- feels very fun, yet still fair
- grenades are now toggled, and aren't ridiculously bouncy
- interruptible loading for all weapons
- optimized for minimum drag on performance



Delta Mod (1.0) - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge


Delta Mod (1.0) - Readme  
Readme File:
DELTA Mod 1.0

8/31/04


I. INSTALLATION

Create a folder in your Doom 3 main directory and name it "delta". Extract the included .pk4 file into this folder. Run Doom 3, go to mods, and enable it.

II. FEATURES

- most weapons and monsters retextured using alternate, high-quality parallax texturing
- many surfaces & environment textures enhanced
- new high-quality sounds for almost all weapons, much more powerful-sounding, sounds altered to be less annoying in some cases (like the annoyingly loud chainsaw idle)
- improved gore effects, new flesh wound effects for shotgun, player bleeds, decals and blood stay much longer
- new, realistic-looking flashlight textures and effects
- more lighting effects from firing weapons- makes it easier to see while firing
- new particle and lighting effects for almost all weapons
- weapon damage, speed, etc tweaked but balanced (examples include 1-shell loading in the shotgun)
- weapons knock enemies back slightly more
- improved ragdoll system
- improved enemy AI
- gibbing system that makes sense and doesn't leave heaps of FPS-hungry-bullet-ridden corpses blocking doorways and detonating grenades
- new, better-looking crosshair (the fragger one)
- no flashlights on weapons
-improved physics for all movable objects
- shotgun spread decreased (more realistic), but balanced by increased recoil, less projectiles, less damage etc.- feels very fun, yet still fair
- grenades are now toggled, and aren't ridiculously bouncy
- interruptible loading for all weapons
- optimized for minimum drag on performance

The best part is that this mod, unlike many of the other combination mods out there now, is designed not to detract from the experience/environment at all and also to provide more challenging gameplay via enhanced AI etc.

III. STATEMENT

I take no credit for any of the material in this mod since I got almost all of it from various other mods. This mod is basically a combination of the following, optimized to function correctly together, and with a few personal tweaks and subtractions:

Mycelo's Weapon Enhancement Mod 1.02
Reauthorized Lights Mod ( But no lights on weapons...)
DoomeR .3
Fragger Mod
Beefy Sounds 1.7


Questions, comments, critique: tch2296@hotmail.com


Delta Mod (1.0) - File Download Options  
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Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Delta Mod (1.0) - User Comments  
The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.

Total comments: 9 | Last comment: 11-15-2007 at 14:34

 #1 - Posted by: WW2BOY (Member) on 09-04-2004 at 07:45
Honostly I like the original pinky better. Just becuase its name is pinky doesnt mean its actually pink, i think it looks kinda gayish. What do you guys think?

 #2 - Yep - Posted by: I_Captain_I (Member) on 09-04-2004 at 07:56
Yeah, I agree. The pink takes the scare factor down by about 25%.
However, kudos to the author; this is still very well put together.


 #3 - Posted by: skp1 (Member) on 09-04-2004 at 13:02
even though the pink takes away the scare factor... the pinky IMO is the counterpart for this pink demon in doom1/2, and i believe that thing is pink

 #4 - Posted by: tch2296 (Member) on 09-04-2004 at 23:50
Yes- many Doom 3 enemies have been retextured to represent more closely their Doom 1/2 counterparts- check out the imp in the screenshot. I wouldn't ruin anything, but their are some pretty cool skins later on as well.

 #5 - It seems very cool - Posted by: jerrylee115 (Member) on 09-06-2004 at 20:46
Downloading. I hope this is good as written.

 #6 - Posted by: Kalzare (Member) on 09-19-2004 at 01:01
This is the mod i have been waiting for! AWSOME MOD!!! RockTwo Thumbs Up!Rock

 #7 - Posted by: kopfschuss (Member) on 09-28-2004 at 09:28
lol they killed that guy at alpha labs

 #8 - Posted by: ZanderArch (Member) on 08-05-2007 at 21:47
Well yeah, he was screwed anyway, so at least let him die a quick death by bullet rather than sitting there waiting for a zombie to eat him alive or get torched by an Imp.
Looks pretty good, I'll download it and hope the Steam version of D3 gets updated so I can use mods.


 #9 - Posted by: Kunimitsu (Member) on 11-15-2007 at 14:34
I dont want the monsters to disappear. How do I fix this? Its cancelling out my No Gib mod... Two Thumbs Down!



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