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| Enhanced Shaders Q4 D3 (2.5) - File Description |
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Description:
- Latest Shaders Pack for D3 & ROE & Q4 by Dafama v2.5 -
This NEW package contains the latest versions of my shaders, now i have added semy HDR, thanks to The Real Scene Graph Manager and Sikkpin new shaders ideas and implementations !
Very latest features on shaders...:
v2.5 - Fixed a lot of dirty bugs, specially on D3 and made better the glasses.
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|  | | Enhanced Shaders Q4 D3 (2.5) - Screenshots |  | Screenshots: |  |

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| Enhanced Shaders Q4 D3 (2.5) - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | Enhanced Shaders Q4 D3 (2.5) - Readme |  | Readme File: - Latest Shaders Pack for D3 & ROE & Q4 by Dafama v2.5 -
This NEW package contains the latest versions of my shaders, now i have added semy HDR, thanks to The Real Scene Graph Manager and Sikkpin new shaders ideas and implementations !
Very latest features on shaders...:
v2.5 - Fixed a lot of dirty bugs, specially on D3 and made better the glasses.
v2.4 - Real custom shaders for both D3 & Q4 optimized and specifically made for each one.
- Removed support for Prey.
v2.3 - Fixed Parallax VERY BIG BUG that made all shaders to look ugly and nothing to do of what i wanted, but i was not
see this until late, because i not tested too much that latest two previous versions, now, this is fixed and the new look
can be noticed with easy, look at the screenshots i made too and try it !
- Removed support for ETQW.
v2.2 - Fixed bugs, optimized, is faster now and gets the best out of IdTech4 shaders, bring new life to IdTech4 games look,
is cool, try it now.
- Changed properties from nicest to fastest again, because is the best for images in movement.
- Fixed some lightning bugs.
- Made Brilliant Highlights better, fixed bugs, makes it cool and real !
- Better Parallax for both NG & BHM shaders.
- Updated all D3, Q4, Prey & ETQW shaders to latest !
- Really im not good explaining but just try it and see...
v2.1 - New enhanced & Fixed bugs, bring new life to IdTech4 games look, is cool, try it and see for
ourselves...
Updated the shader to be more compatible with newer gfx cards.
Added to use exactly the same style as the original shaders in the NG shaders, so now are a little less brighter and more metallic realistic look for metal, and fully removed plastic look on human skin and the like.
As for BHM shaders, i added also that semi-HDR feature, but now well done and more realistic look, so, is not all look brighter and super amazing, it depends on many things like in real life.
Increassed a little the amount of Parallax applied and added as much as i can of all this to ETQW too, just try all of them, all versions included from D3 & Q4 to ETQW & even Prey.
v2.0a - Fixed a very small bug on environment.vfp, only a little enhancement.
v2.0 - Added Self Shadows to ambient lights, very noticiable !!!
- Added improved global light.
- Fixed bugs on color.vfp, environment.vfp, bumpyenvironment.vfp and ambientlights.vfp
- Dead Space style specular style on environment textures, walls and the like. :D
v1.9 - Added semi HDR feature on all my shaders.
- Added Penumbra effect on all my shaders.
- Fixed lights passing through solid objects on BHM, now, this no more.
- Enhanced backlights and added clamp Brilliant Highligts Mod.
- Removed a couple of bugs, this, take me three full days.
Oh, also i have put on the Bonus folder a file named zzz_materials_q4.pk4 that makes all weapons to look
brilliant and metallic, try it !
Very Special Thanks to all this great people...:
This mod uses awesome Brilliant Highlights latest new techniques thanks to Maha-X !
This mod uses amazing Dispersion & Chromatic effect thanks to Sikkpin !
This mod uses amazing Dispersion & Chromatic effect thanks to TheRealSceneGraphManager !
This mod uses best fixes for Dispersion & Chromatic shaders by Langenscheiss !!!
This mod uses brilliant Green Bar fix thanks to Langenscheiss ! |  |

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| Enhanced Shaders Q4 D3 (2.5) - User Comments |
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The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.
Total comments: 6 | Last comment: 06-29-2011 at 05:33
dafama2k7 From: (Salt (Girona)) Joined: September 28th, 2006 Posts: 3069 | There is a big problem with the screenshots not showing correct, cannot be seen and also, at times the files cannot be located appearing an error instead unable to find the latest files, please fix it, make us our life easier, to both mod creators and users that just want to download, use and enjoy fast & easy that mods & maps available on this great files web pages ! |
Painkillero From: (Las Vegas, NV) Joined: June 1st, 2011 Posts: 2 | Mr. Dafama2k7 I would first like to thank you for this great mod and all of your contributions, you rock 
ive been trying to find the perfect mix of mods to suit my needs and to maintain performance, as youve stated the greatest thing we have is personal choice.
you seem like the guy to talk to, though I know your time is limited, I apologize for the long post in advance, so bare with me, I can operate the console and install mods no prob, but when it comes to mixing them im not sure whar paramiters to follow. first off I love this mod, it looks great and i loose no performance. i love the perfected doom 3 mod, but it kills my fps, i love the shiny blood in sikkmod, the height mapping in perfected mod and bump mapping is exelent.
the perfect mod for me.
brilliant highlights and enhances shaders from this mod
height mapping from perfected mod
reflective blood from sick mod
ungibable, ragdoll from awsomesauce
double barel shotty from ROE
and doom3_realistic_weapons_mod_10 (love th e sounds and shot patterns)
any suggestions, or help combining these, or maybe a set of mods that could produce the desiered effect , any ideas you may have would be greatly apricated.
I realize that this may be unrealistic, but i had to try.
sorry again for the long post, and thank you for your time Dafama2k7, Peace! |
dafama2k7 From: (Salt (Girona)) Joined: September 28th, 2006 Posts: 3069 | I came here specially for read posts, and I am glad to help when have time.
Well, for mixing mods, yes some is just to get the .pk4 files you need and mix them, but some others that you say, like the double barrel shotgun should need to really make a .pk4 for itself or take it from another place, when I have a moment I try it and say something here, ok, thanks for the positive comments and any bug any improvement, any idea, always take note of what I read here ! |
Painkillero From: (Las Vegas, NV) Joined: June 1st, 2011 Posts: 2 | Thank you for your quick response, The information is very helpfull, I will continue to play with these great mods, and watch this post.
I have not encounterd any signifacant bugs with this so far!
what about this mod and Awsomesauce? I think one of these uses precompressed_textures 0 and the other is (1)?
I will try anyway.
thanks again |
dafama2k7 From: (Salt (Girona)) Joined: September 28th, 2006 Posts: 3069 | With bug fixes and better detail, really good, you will see, soon... |
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