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| Event Horizon (1.2) - File Description |
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NOTE: This file has become outdated and there's a newer / better version available. You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!
Description: After having D3 sitting on the shelf for a year I decided to give the editor one more try. I'm certainly glad I did and am happy to bring you my first mod for D3, and one of my bigger projects I've put together in a long time. At first when I built this scenario for Aliens vs Predator it was quite interesting, now however with a full set of tools and a better rendering platform for this mod, I am pleased to present you with my newest incarnation of my Event Horizon game level scenario for Doom 3.
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NOTE: This file has become outdated and there's a newer / better version available. You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!
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|  | | Event Horizon (1.2) - Screenshots |  | Screenshots: |  |   | 
|  | | Event Horizon (1.2) - Readme |  | Readme File: //
//______________________________________________________________________//
// //
// EVENT HORIZON DOOM 3 Mod v1.2 //
// //
// by Bladeghost Johnny V //
// //
// scythewraith (at) hotmail.com //
// //
// 2006 //
// //
//______________________________________________________________________//
// //
// //
// //
// First I'd like to take this opportunity to thank you for downloading my EHmod for D3 //
// //
// //
// //
//======================================================================//
//
// ***********************************IMPORTANT*************************************
//
//
// This mod requires retail Doom3 patched to version 1.3.
//
// Notice: This is Event Horizon version 1.2. You should delete any other 'Event
// Horizon' folders in your doom3 folder before attempting to launch this version
// of the mod.
//
// To install: extract this zip into your doom3 folder.
// To play the mod: Launch Doom3. Click 'mods' and select 'Event Horizon 1.2'
// New cinematics are in as well as new content, and enhancements. Hope you all
// like it.
//
// hope you all like it , enjoy! JV
//
// ****************************************************************
//
// Summary overview
//
// new models...yes
// new textures..yes
// new sounds..yes
// cinematics..yes
//
// built using:
//
// Doom3 / doomedit 1.3
// 3d max 5
// photoshop 7.1
// Paint shop pro 6
// winrar
//
// P4 2.4
// nvidia geforce 4 4200 ti
// 1 gb ram
//=================================================================
// In this you should have the following 5 files
// inside the event_horizon_1.2 folder to run mod.
//
// 1 gui folder/assets/splash/launch.tga
// 1 .pk4 file
// 1 description
// 1 config.spec
// 1 read me
//=================================================================
//
// Time: everyday for 2 months 8 to 12 to 16 hours a day. (january 1, - february 28, 2006)
//
// All artwork assests within were created by Bladeghost Johnny V, used only by permission.
// besides if you use my work how can you say its yours.. should you need or use any assets created
// within, you will give a credit and or acknowledgement that said assets were made by me.
// that's all I ask for,/ and hey maybe someday gain lawful employment doing this more often. :)
// This mod is now from my portfolio of game mods I have made. This is my first for D3.
// This mod has been created solely and entirely by me JV, Imagine If I had a team or others involved.
// I'm sure It would be a different animal, but this is what I can do as an artist and innovater,
// and am pleased I am able to share this with all and everyone with those that are interested
// in my work. until next project... see ya then and Have a great one! :)
//
//=====================================================================//
// And special Thanks to:
//
// in no particular order....
//
// 'everyone at the doom3world.org forums.....
//
// Hex from mhgaming.com // for Immense help in debugging and hosting the file, Tremendous Thanks!
// // Hex has been the absolute best , Incredible Top notch quality! :) TY
// coldT // for solving the door volume problem (thanks man)! -db's who knew, lol
// voldemort // for being helpful to others
// doomkid 3000 // for mentioning trigger relays for scripts,(at another thread) still it helped!
// and for being around avp way back when.
// NinjaMD // for being enthusiastic!
//
// id software // for making doom3 and making it modable. way cool!
// All who made Event Horizon the movie.....
// *and everyone that downloaded my event horizon mod for doom3 Thanks!
//
// Doom3World.org // for letting me have a thread on developing this mod and an avatar in the forums:)
// finally had an avatar that worked and one of my choosing I really appreciated that.
//
// D3files Filefront // for having some of the best doom3 stuff around and lotsa cool stuff.
// with an excellent staff that rocks!
//
// Fileplanet // for hosting some of my previous mods (goldeneye facility for avp1 ge) for one.
//
// Avpnews and Gamegossip // for all the avp1ge mods I've made over the years..../_
//
// Planetavp // for having my first 2 versions of Event Horizon for avp1ge as map of the week (2001)
//
// Rockstar Games Toronto // for the time I was there I appreciated it.
//
// IGDA Toronto and associates...// for meeting some interesting folks.
//
// and anybody I've haven't mentioned that has supported me,
// you folks get the biggest thanks of all..
//-------------------------------------------------
//
// so what are you waiting for......
//
// go load er up and try and make it to the exit without getting killed or cheating!!!!
//
// Have a great one! () () and have fun!
//
// JV 2006 /_ .'. (vvVvvVvv)
//
// )^^^^^^(
// scythewraith -at- hotmail.com
//
// any questions or comments can be posted at doom3world.org's level editing forums thread
// event horizon doom 3 mod by bladeghost. or e-mail...... Thanks everyone!
//
// in some cases of graphic 'milky anomilies the doomcfg.cfg 'if present in the 'EH folder
// simply needs to be removed and will solve that. doomcfg.cfg has not been included in
// this release. any prior installation may contain said file. v1.1
//
//
//
// all rights reserved by their respectful owners, no charge may be incoured in any form
// by any parties at anytime from this game mod. this mod is free of any charge. no exceptions.
// this mod is for promotional purposes only of its author
// for demonstration in artistic expression only .
//======================================================================//
read_me ver 1.2bb |  |

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| Event Horizon (1.2) - File Download Options |
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