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Doom 3 Downloads > Maps > Single Player:
Event Horizon (1.2)
Filename: event_horizon_1.2.zip


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45.21 MB
1.2
bladeghost
http://www.doom3world.org/p...
4100
03-01-2006
Maps > Single Player


Average User Rating: 8.1
Number of Votes: 30
Related Files:
Latest 5 Maps > Single Player:
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2 Other Files by bladeghost:
- Phantasm D3 (V1.2)
- Phantasm


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Event Horizon (1.2) - File Description  


Description:
After having D3 sitting on the shelf for a year I decided to give the editor one more try. I'm certainly glad I did and am happy to bring you my first mod for D3, and one of my bigger projects I've put together in a long time. At first when I built this scenario for Aliens vs Predator it was quite interesting, now however with a full set of tools and a better rendering platform for this mod, I am pleased to present you with my newest incarnation of my Event Horizon game level scenario for Doom 3.



Event Horizon (1.2) - Screenshots  
Screenshots:
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Event Horizon (1.2) - Readme  
Readme File:
//
//______________________________________________________________________//
// //
// EVENT HORIZON DOOM 3 Mod v1.2 //
// //
// by Bladeghost Johnny V //
// //
// scythewraith (at) hotmail.com //
// //
// 2006 //
// //
//______________________________________________________________________//
// //
// //
// //
// First I'd like to take this opportunity to thank you for downloading my EHmod for D3 //
// //
// //
// //
//======================================================================//
//
// ***********************************IMPORTANT*************************************
//
//
// This mod requires retail Doom3 patched to version 1.3.
//
// Notice: This is Event Horizon version 1.2. You should delete any other 'Event
// Horizon' folders in your doom3 folder before attempting to launch this version
// of the mod.
//
// To install: extract this zip into your doom3 folder.
// To play the mod: Launch Doom3. Click 'mods' and select 'Event Horizon 1.2'
// New cinematics are in as well as new content, and enhancements. Hope you all
// like it.
//
// hope you all like it , enjoy! JV
//
// ****************************************************************
//
// Summary overview
//
// new models...yes
// new textures..yes
// new sounds..yes
// cinematics..yes
//
// built using:
//
// Doom3 / doomedit 1.3
// 3d max 5
// photoshop 7.1
// Paint shop pro 6
// winrar
//
// P4 2.4
// nvidia geforce 4 4200 ti
// 1 gb ram
//=================================================================
// In this you should have the following 5 files
// inside the event_horizon_1.2 folder to run mod.
//
// 1 gui folder/assets/splash/launch.tga
// 1 .pk4 file
// 1 description
// 1 config.spec
// 1 read me
//=================================================================
//
// Time: everyday for 2 months 8 to 12 to 16 hours a day. (january 1, - february 28, 2006)
//
// All artwork assests within were created by Bladeghost Johnny V, used only by permission.
// besides if you use my work how can you say its yours.. should you need or use any assets created
// within, you will give a credit and or acknowledgement that said assets were made by me.
// that's all I ask for,/ and hey maybe someday gain lawful employment doing this more often. :)
// This mod is now from my portfolio of game mods I have made. This is my first for D3.
// This mod has been created solely and entirely by me JV, Imagine If I had a team or others involved.
// I'm sure It would be a different animal, but this is what I can do as an artist and innovater,
// and am pleased I am able to share this with all and everyone with those that are interested
// in my work. until next project... see ya then and Have a great one! :)
//
//=====================================================================//
// And special Thanks to:
//
// in no particular order....
//
// 'everyone at the doom3world.org forums.....
//
// Hex from mhgaming.com // for Immense help in debugging and hosting the file, Tremendous Thanks!
// // Hex has been the absolute best , Incredible Top notch quality! :) TY
// coldT // for solving the door volume problem (thanks man)! -db's who knew, lol
// voldemort // for being helpful to others
// doomkid 3000 // for mentioning trigger relays for scripts,(at another thread) still it helped!
// and for being around avp way back when.
// NinjaMD // for being enthusiastic!
//
// id software // for making doom3 and making it modable. way cool!
// All who made Event Horizon the movie.....
// *and everyone that downloaded my event horizon mod for doom3 Thanks!
//
// Doom3World.org // for letting me have a thread on developing this mod and an avatar in the forums:)
// finally had an avatar that worked and one of my choosing I really appreciated that.
//
// D3files Filefront // for having some of the best doom3 stuff around and lotsa cool stuff.
// with an excellent staff that rocks!
//
// Fileplanet // for hosting some of my previous mods (goldeneye facility for avp1 ge) for one.
//
// Avpnews and Gamegossip // for all the avp1ge mods I've made over the years..../_\
//
// Planetavp // for having my first 2 versions of Event Horizon for avp1ge as map of the week (2001)
//
// Rockstar Games Toronto // for the time I was there I appreciated it.
//
// IGDA Toronto and associates...// for meeting some interesting folks.
//
// and anybody I've haven't mentioned that has supported me,
// you folks get the biggest thanks of all..
//-------------------------------------------------
//
// so what are you waiting for......
//
// go load er up and try and make it to the exit without getting killed or cheating!!!!
//
// Have a great one! () () and have fun!
//
// JV 2006 /_\ .'. (vvVvvVvv)
//
// )^^^^^^(
// scythewraith -at- hotmail.com
//
// any questions or comments can be posted at doom3world.org's level editing forums thread
// event horizon doom 3 mod by bladeghost. or e-mail...... Thanks everyone!
//
// in some cases of graphic 'milky anomilies the doomcfg.cfg 'if present in the 'EH folder
// simply needs to be removed and will solve that. doomcfg.cfg has not been included in
// this release. any prior installation may contain said file. v1.1
//
//
//
// all rights reserved by their respectful owners, no charge may be incoured in any form
// by any parties at anytime from this game mod. this mod is free of any charge. no exceptions.
// this mod is for promotional purposes only of its author
// for demonstration in artistic expression only .
//======================================================================//


read_me ver 1.2bb


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Event Horizon (1.2) - User Comments  
The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.

Total comments: 30 | Last comment: 02-03-2008 at 03:33

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: monk00 (Member) on 03-01-2006 at 15:03

 Expand#2 - Posted by: bladeghost (Member) on 03-01-2006 at 15:21

 Expand#3 - Posted by: Thenewbie (Member) on 03-01-2006 at 16:17

 Expand#4 - i mean the first task,do we have to guses the door code - Posted by: monk00 (Member) on 03-01-2006 at 16:33

 Expand#5 - Posted by: bladeghost (Member) on 03-01-2006 at 17:35

 Expand#6 - Posted by: Funnyhalo (Member) on 03-01-2006 at 22:17

 Expand#7 - Posted by: bladeghost (Member) on 03-02-2006 at 07:37

 Expand#8 - Posted by: Funnyhalo (Member) on 03-02-2006 at 12:09

 Expand#9 - Posted by: bladeghost (Member) on 03-02-2006 at 12:38

 Expand#10 - KICKING BUTT - Posted by: monk00 (Member) on 03-02-2006 at 12:55

 Expand#11 - Posted by: Funnyhalo (Member) on 03-02-2006 at 13:48

 Expand#12 - Very impressed! - Posted by: Assimilator87 (Member) on 03-02-2006 at 15:11

 Expand#13 - ALL DONE - Posted by: monk00 (Member) on 03-02-2006 at 17:21

 Expand#14 - Posted by: bladeghost (Member) on 03-02-2006 at 19:24

 Expand#15 - Posted by: bladeghost (Member) on 03-02-2006 at 19:44

 Expand#16 - Posted by: SidMA (Member) on 03-04-2006 at 09:15

 Expand#17 - Posted by: SidMA (Member) on 03-04-2006 at 09:16

 Expand#18 - Posted by: PABLOMESSIER (Member) on 03-04-2006 at 09:33

 Expand#19 - Great map - Posted by: LethalVirus (Member) on 03-04-2006 at 20:59

 Expand#20 - Posted by: dhal (Member) on 03-08-2006 at 17:10

 Expand#21 - First Door Code Riddle - Posted by: itsonlydanny (Member) on 03-09-2006 at 04:55

 Expand#22 - Monotony - Posted by: Sedistix (Member) on 03-15-2006 at 08:10

 Expand#23 - Posted by: MartianBuddy (Member) on 03-15-2006 at 11:17

 Expand#24 - event horizon - Posted by: Zsniper (Member) on 03-15-2006 at 15:44

 Expand#25 - Oh my God! - Posted by: aralez (Member) on 03-21-2006 at 12:24

 Expand#26 - Posted by: seanvito (Member) on 04-02-2006 at 19:39

 Expand#27 - very well - Posted by: cirluca86 (Member) on 01-07-2007 at 04:03

 Expand#28 - version 1.3 - Posted by: bladeghost (Member) on 02-04-2007 at 09:04

 Expand#29 - Update for 1.3 - Posted by: bladeghost (Member) on 12-25-2007 at 20:44

 Expand#30 - New EVENT HORIZON!! - Posted by: SugahSean469 (Member) on 02-03-2008 at 03:33



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