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Doom 3 Downloads > Mods > Graphical Tweaks:
Megatexture Technology Mod
Filename: megatexture_d3_q4_prey_mod_v1.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
68.59 MB
AO
2163
11-22-2006
Mods > Graphical Tweaks


Average User Rating: 8.6
Number of Votes: 17
Related Files:
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- FullShadows (1.4)
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1 Other Files by AO:
- Megatexture Technology Mod (v2)


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Megatexture Technology Mod - File Description  


Description:
Here is a mod that greatly increases textures in DooM³. Enjoy!



Megatexture Technology Mod - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge


Megatexture Technology Mod - Readme  
Readme File:
======================
NAME
======================
Megatexture Technology Demo

======================
DESCRIPTION
======================
Showcases John Carmack's early version of the Megatexture technology
which lies hidden in the Doom 3 engine based games. It serves as a
proof of concept.
* Create and Render Megatextures up to size 16384x16384.
* Disk reads is synchronous.

The Megatexture is a 4096x4096 Megatexture (to keep download size
small) on a simple terrain with 6552 triangles.

CVars:
- r_showMegatextureLabels - Show resolution bands
- r_showMegatexture - Show clipmaps
- r_skipMegatexture and r_skipMegatextureLevel is broken

Works in Doom 3/Quake 4/Prey.

======================
COMPARISONS TO QUAKE WARS
======================
* The scale of the terrain is off.
* The 32768x32768 Megatexture in Quake Wars has 64 times the texture
detail you have in this demo.
* What would be a 5.7GB Megatexture in D3/Q4/Prey takes only ~500MB in
Quake Wars. Or in other words: The 4096x4096 Megatexture in this mod
would have been 7MB and not 87MB.

======================
INSTALL & RUN
======================
You need Doom 3/Quake 4/Prey.

1. unpack into the game folder.
2. run one of these found in the unpacked 'megatexture' folder:
- d3_megatexture.bat
- q4_megatexture.bat
- prey_megatexture.bat

======================
LEGAL
======================
* May be distributed as you wish as long as long as the zip stays
unmodified.
* Notify me if you'd like to use the mod in your mod.
* Give credit if you use any parts of this mod in your mod.

======================
CREDITS
======================
Arne Olav Hallingstad (arneolav at hotmail.com)

Thanks to:
* Hazel Whorley for the skybox
* id Software


Megatexture Technology Mod - File Download Options  
Primary Download Locations:

 
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Worldwide Mirror by FileFront
USA Central
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Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Megatexture Technology Mod - User Comments  
The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.

Total comments: 15 | Last comment: 05-09-2008 at 05:32

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: kais_4 (Member) on 11-22-2006 at 22:26

 Expand#2 - Very interesting !!! - Posted by: dafama2k7 (Member) on 11-23-2006 at 07:23

 Expand#3 - Posted by: kais_4 (Member) on 11-23-2006 at 13:32

 Expand#4 - What is it? - Posted by: LethalVirus (Member) on 11-23-2006 at 17:19

 Expand#5 - Posted by: Mario4155 (Member) on 11-23-2006 at 20:37

 Expand#6 - I think... - Posted by: aphexjh (Member) on 11-24-2006 at 00:49

 Expand#7 - Ok, kais_4, but even UT2004 bots can control varous vehicles ! - Posted by: dafama2k7 (Member) on 11-27-2006 at 09:18

 Expand#8 - Posted by: marineofuac (Member) on 12-02-2006 at 09:27

 Expand#9 - doesn't seem to work - Posted by: locusthegreat (Member) on 01-05-2007 at 21:02

 Expand#10 - Posted by: DeadGuy (Member) on 05-01-2007 at 14:36

 Expand#11 - plydmi - Posted by: plydmi (Member) on 11-06-2007 at 18:14

 Expand#12 - wow gold - Posted by: plydmi (Member) on 11-06-2007 at 18:14

 Expand#13 - wow gold - Posted by: plydmi (Member) on 11-06-2007 at 18:15

 Expand#14 - asdasd - Posted by: dyhmfl (Member) on 03-18-2008 at 00:14

 Expand#15 - wow powerleveling - Posted by: pvpsale (Member) on 05-09-2008 at 05:32



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