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New Materials (1.0)
Filename: metals_ltcmdr.zip


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2.73 MB
1.0
Lt_Commander
398
10-04-2004
Utilities


Average User Rating: 9
Number of Votes: 3
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New Materials (1.0) - File Description  


Description:
This is a pack of materials for D3 made by me, Lt_Commander They all include evetything that a texture can have, and were made to educate new texture makers on what goes into making materials that are reflective, have non-smooth surfaces, etc. Included are four textures, three metals and a glass. The glass has a cool engraved design on it, and all of the textures come in tga's, for those who can't use .dds files. I'm not rating, mainly because I may be slightly impartial. Comments are welcome.



New Materials (1.0) - Screenshots  
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New Materials (1.0) - File Download Options  

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New Materials (1.0) - Readme  
Readme File:
Lt_Commander's Material Texture Addon Pack (1.0)

_______________

Description:

This is a pack of textures that are nothing more than new metal and glass textures. They come complete with standard, diffuse, specular, and bump maps.

I'm releasing this to the public to prove that you can make and use new shaders, and give new people examples to what's involved.

_______________

Installation and usage:

To install the new shaders, simply copy and paste the "metals_ltcmdr.pk4" to the "Doom3/base/" directory.

To use in a custom map, you need to insert the following shader names for the wall/cieling/floor/window textures:

textures/metals_ltcmdr/metal2

textures/metals_ltcmdr/metal003

textures/metals_ltcmdr/metal1

textures/glass_ltcmdr/SFCglass

Load up your custom map, and presto! There they are, slightly sheened, translucent and all.

_______________

Permissions:

I made this to educate, as well as to map (a skill that eludes me). Please, by all means, use these in a mod or map. Just give proper credits.

If there are any problems, or any questions, send them to lt_commander@armada2files.com


New Materials (1.0) - User Comments  
The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.

Total comments: 6 | Last comment: 10-16-2004 at 14:31

 #1 - wow - 10-04-2004 at 12:17
Psyrus
From: (Duluth GA)
Joined: May 8th, 2004
Posts: 116
Nice job, especially on the gl*****, is that the UN logo I see?

 #2 - lol - 10-04-2004 at 12:25
Psyrus
From: (Duluth GA)
Joined: May 8th, 2004
Posts: 116
I see that the UN logo is upside down, I see that oyu share some of the same opinions I do about the UN. But I'll say nothing more, because I dont want to start another political debate *cringes and thinks about the bush imp photo*.

 #3 - . - 10-04-2004 at 21:55
FliX
From:
Joined: April 19th, 2002
Posts: 416
the texture is just upside down, i dont think that lt_commander wanted to say ayntihg with that, its probably only upside down in the map because somebody set it so.

 #4 - 10-05-2004 at 10:12
Lt_Commander
From: (Harvey Lousiana)
Joined: June 5th, 2003
Posts: 321
On my test map, the texture is up-side down, so It's in no way a political statement. I just picked a texture that I liked, and It looked nice. Besides that, It's the only non-trek or D3 pic I have.

 #5 - 10-08-2004 at 06:36
Psyrus
From: (Duluth GA)
Joined: May 8th, 2004
Posts: 116
Gah. I have to say though, the image on the gl***** looks really cool and crisp, the bumpmapping in doom makes it look very interesting.

 #6 - 10-16-2004 at 14:31
efkev_65
From: (Santa Rosa)
Joined: August 28th, 2003
Posts: 126
i thought the bush pic was funny but the fighting it caused was ridiculos



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