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Doom 3 Downloads > Mods > Graphical Tweaks:
New Shaders Pack (v1.6 | Full)
Filename: new_shaders_pack_v16_full_mod_for_d3_etqw_15102k8.zip


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53.82 MB
v1.6 | Full
Dafama2K7
895
10-15-2008
Mods > Graphical Tweaks


Average User Rating: 5.5
Number of Votes: 6
Related Files:
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- In Hell DC - Unofficial Add-On/Update (1.0)

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New Shaders Pack (v1.6 | Full) - File Description  


Description:
You may have been sitting around wondering where our boy wonder has been this last little while...well, wonder no more. Dafama2K7 has been a busy boy lately...aside from doing the essential things, like breathing, blowing bubbles and matching up his socks, he has putting in some serious time and effort to produce some quality content for you, the Doom III gamer! New Shaders Pack is a small collection of the more popular Graphical Tweak mods that Dafama2K7 has updated in the past, and , yes, these to have been updated to their latest respective versions!
Be prepared to be blown away as you download this file...just check out what's included:
  • NG Shaders
    • Considered to be Dafama's standard shader; If you're in the market for some serious looking graphics, then this download is for you, which will bring some new eye candy to your Doom III gaming experience!
    • Dafama made an update based on the ETQW shaders that removes much of the brilliant effect and adds a more natural look !
  • Brilliant Highlights
    • This surely is the best Shader never made; This is a must have for every Doom III gamer that is interested in enhancing the already amazing graphics and details found in this game.
    • Removed the Metallic effect that was exaggerated too much.
  • Relief Extreme Shaders
    • This modified shader was created to test Relief Mapping technique with high-quality game art. Note, however, that some geometry will not look correct with Relief Mapping as the art for the game was not created for this effect.
    • Fixed a bug, now it's addictive, it's gorgeous, it's real!
  • Parallax Shaders
    • If you have the power go for it! This mod tweaks the Doom3's graphics engine by applying parallax mapping to all textures; It incorporates an improved central shader and all other textures benefit from the Simulated Parallax Mapping design.
    • Removed a bad bug

There is also a bonus folder, for which Dafama says this: "containing NEW updated shaders for the great game Riddick EFBB, if you have this game, don't wait more, stop reading and try it now !!! If not, i recommend carefully to buy this good game, althougth it's a 2004 title, specially it's 3D engine looks amazing, really ! big grin " Are you still sitting there reading this? Hurry up and start your New Shaders Pack download, the sooner it's done, the sooner you'll have your very own copy of this excellent pack! You should note that the individual readmes for each file is located in that file's archive.




Refer to the readme for more information.



New Shaders Pack (v1.6 | Full) - Screenshots  
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New Shaders Pack (v1.6 | Full) - File Download Options  

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New Shaders Pack (v1.6 | Full) - Readme  
Readme File:
NEW Shaders Mod Pack for Doom 3, Quake 4, Prey and Enemy Territory Q.W. v1.6 FULL...:




Description...:

This are the latest versions for some of the most popular shaders out there. If you want Doom 3, Quake 4, Prey and ETQW to look the best, then check this package divided in four sections, just go into the one you are interested in and drag & drop the folder mod to the game you may want to use the shaders on...



This package is comprised of...:

NG shaders - In the past i use and consider this as my first and foremost standard shaders. In the last minute i have made an update based on the ETQW shaders that removes the too much brilliant effect and adds a more natural look !

Brilliant Highlights mod shaders - Now, this are the shaders i use as standard, sure a 2008 actual good look shaders. This surely are the best shaders never made. In this update i have removed the Metallic effect that was too much exagerated !

Parallax Extreme shaders - If you have the power, go for it, in a next package will be included the latest Relief that are even more 3D, but at this moment, try this Unreal Engine 3 alike shaders.
Also for the Parallax shaders, i have made the update based on the ETQW shaders that removes the too much brilliant effect and adds a more natural look. Now, a bad bug has been fixed and i have placed the BHMod_NG + Parallax Extreme mix as the first priority shader in Parallax and the NG + Parallax Extreme as the secondary shader, not as good as the invincible latest Relief Extreme shaders, but it needs far less FPS power and after removing an old bug that caused artifacts in the past, now looks very, very good !

Relief Extreme shaders - This modified shader was created to test Relief Mapping technique with high-quality game art. Note, however, that some geometry will not look correct with Relief Mapping as the art for the game was not created for this effect. For correct use of the technique the edges of scene polygons should have no displacement (depth=0). But, since the depth maps were created from the game normal maps this is not guaranteed. Now, a very bad old bug that was even on the original Relief shaders mod, so, it was a bug not introduced by me, and now with that bug fixed and the Relief Extreme shaders updated to the max, it's easily the BEST of the BEST shaders, with more relief on all textures and models and this time without artifacts, with all the NG + Relief Extreme features included, really, go, try this, seeing in action this marvel it's addictive, it's gorgeous, it's real !!!



To Do...:

Now, i want to make a mix of the latest BHMod_NG + Relief Extreme shaders, i am working on it and trying, with no luck at the moment, it's all deformed, wrong, but i know, with some patience, i will be able to done it, wait...



Extra Bonus folder...:

Now, i have added an extra bonus folder containing NEW updated shaders for the great game Riddick EFBB, if you have this game, don't wait more, stop reading and try it now !!!
If not, i recommend carefully to buy this good game, althougth it's a 2004 title, specially it's 3D engine looks amazing, really ! :D



You have been warned...:

Don't wait more, try it now !!!



Note !...:

Of course, thanks to the original authors of all this mods, i have only fixed, tweaked and update it all them to feel & look even more incredible, realistically and natural.
Succesfully translating an old but; The BEST 2004 High Quality Id Software Technology into; The BEST and NEW 2008 High Quality Id Software Technology !!!



Final Note !...:

Concerning ETQW game, i have only tested the latest ETQW Demo 2 and tweaked the shaders based on them, so try it at your own risk, :D ...I carefully recommend to make backups first, and i can only certify that it succesfully enhances and make the shaders of the ETQW demo 2 and demo 1 to feel and look even better !!!

Warning !, although the mod is based on the latest Demo 2, anyway, the retail game may have newer shaders with even better and/or much more optimized features, i don't know because i still don't have the full retail game, :( but i hope to be able to buy it shortly, of course, this and the NEW RTCW 2, both based on the latest D3 engine (now called IdTech v4), always being AWESOME !!!



Latest hour information !!!...:

Extremely enhanced all shaders, including specially enhanced ones for the great ETQW game, of course.

I have fixed a too much over powered metallic effect on all Shaders for D3, Q4 and Prey versions of the mods, specially looking very worst on the BHNG Mod. :(.

Fortunately, ETQW doesn't have this problem, so no changes required on there. :)

The Q4 version does not need the metallic effect to be lowered as much as in the other game versions, but anyway i have made special versions for all shader mods, keeping the special features and ways to do it for each version, so, no problem there, also... :)

Also i have updated the Q4 and Prey versions of the latest Enhanced shaders, because i was previously packed in, some older versions and forget to update them, now all versions including D3, Q4 and Prey versions of Enhanced shaders are all fully updated and fixed. :)

Parallax Extreme shaders mods have been enhanced sensibely with his own very unique and with much deeper 3D look ! :)

And now, from this latest version this Shaders mods package includes the latest NEW Relief Extreme mod for all versions, note, though, that i have included an update only version, so it requires a previous full version to be installed first !

But anyway, if you have the over powered machine required to play the Relief Mapping Technology based extreme mod, don't wait, go and try it, now !!! :D

And even i have included also better shaders for the Riddick ETBB game as a bonus.



-DFM.


New Shaders Pack (v1.6 | Full) - User Comments  
The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.

Total comments: 10 | Last comment: 02-26-2009 at 03:04

 #1 - 10-15-2008 at 12:16
Gunman_Productions
Joined: December 9th, 2007
Posts: 135
Looks nice, dl-ing now ^^

 #2 - Looks Great !!! - 10-27-2008 at 19:13
Murphys_Law
From:
Joined: May 18th, 2006
Posts: 174
Looks Great Dafama !!! ... Downloading Now ! ... stick out tongue

 #3 - Hi Dafama2k7, Enhanced Textures Mod - 11-08-2008 at 13:19
DatDirtyDawG
Joined: September 16th, 2008
Posts: 2
Hi, I'm sorry for such a dumb question so late in the day but mine is for your Enhanced Textures Mod (I posted in the comments section there but nobody has commented there in over a year): How do I get enhanced textures to run under ROE? Also, can I use my already saved games and how?

~Thanks

It looks so awesome and I love the detail smile

 #4 - 11-09-2008 at 10:48
kidx
From: (Toronto,ON)
Joined: November 4th, 2006
Posts: 14
hey guys can the be custom faces brought into Doom for online player skins like my face and if so would it look realistic.

 #5 - VERY IMPORTANT !!! - 11-11-2008 at 10:08
dafama2k7
From: (Salt (Girona))
Joined: September 28th, 2006
Posts: 3117
READ THIS, NOW !!!...:

ATTENTION, VERY IMPORTANT !!!...:

Recently i have made a very important discover for a D3, Q4, Prey and ETQW configurations, and yes, needs more power from your computer, but it's worth a million, please, believe me, now read the explanation, eh, don't worry, is very EASY to follow, just follow my instructions Marine...:

In the Autoexec.cfg file please, add the following three lines...


seta r_useIndexBuffers "1" //Needs to be 1 on both index and vertex !
seta r_useVertexBuffers "1" //Needs to be 1 on both index and vertex !
seta r_vertexBufferMegs "128" //Needs to grow as higher the ressolution mode !


Do not set any of this three lines separately, because if one of this lines isn't set, the game will CRASH !

Rememeber to add the vid_Restart instruction at the end of the autoexec.cfg file to activate the settings, or you will not see any difference !!!

If you try to type this lines while in game from the console, remember to type vid_Restart command after typing the three lines to activate the new settings !

If you are experimenting stuttering, not smooth enough frame rate, this can happen specially on Relief and Parallax shaders, you will need to increasse the r_vertexBufferMegs "128" to r_vertexBufferMegs "256" or higher, but do it with care, too high value or too low value can crash the game !



Q...: Well, and now, the explanation, what this lines adds or changes to the look of Doom 3, Quake 4, Prey, ETQW and any other IdTech4 engine based game ???

A...: The lightning, the shadows, now they are almost REAL, this config and console instructions combined with my latest gorgeous shaders makes the faces and skins almost real, the metal, all the ambient, all the surfaces beyond any other 2008 title, it's incredible, try it, see it for yourself !!!

 #6 - VERY IMPORTANT FOR PEOPLE THAT WANT TO LEARN !!! - 12-03-2008 at 10:44
dafama2k7
From: (Salt (Girona))
Joined: September 28th, 2006
Posts: 3117
bind "f8" "loadgame quick"

set bak0 "g_armorProtection 0.5; savegame quick; bind f8 loadgame quick; bind f5 vstr bak1"
set bak1 "g_armorProtection 0.5; savegame backup1; bind f8 loadgame backup1; bind f5 vstr bak2"
set bak2 "g_armorProtection 0.5; savegame backup2; bind f8 loadgame backup2; bind f5 vstr bak3"
set bak3 "g_armorProtection 0.5; savegame backup3; bind f8 loadgame backup3; bind f5 vstr bak0"

bind "f5" "vstr bak0"


If you add the previous text to your Autoexec.cfg config file Doom 3 will gain the NEW ability to save up to four game save, like Q4 and Prey does by default, try it, it's easy and now you will not depend anymore from one lonely saved game, now you will have up to four last saved game to choice from ! It's GREAT !!! Rock

 #7 - NEW Shaders PACK v2 uploaded !!! - 12-05-2008 at 02:57
dafama2k7
From: (Salt (Girona))
Joined: September 28th, 2006
Posts: 3117
NEW Shaders PACK v2 uploaded !!!

FULL VERSION CHANGE, VERY GOOD, also...

Soon, E3MAPS UPDATE will be available very soon, now, with enabled movile machinery, impressive, really !!! Two Thumbs Up!

 #8 - 12-05-2008 at 19:01
Sh4desoul
Joined: December 5th, 2008
Posts: 1
I don't get it, how do you install this correctly? The game is running on ultra and it looks just the same as before...

 #9 - Attention !!! - 01-23-2009 at 09:36
dafama2k7
From: (Salt (Girona))
Joined: September 28th, 2006
Posts: 3117
Remember to remove the glprogs folder contained in the old mod folder to be able to really use the NEW shaders !!!

 #10 - Making mods easier to use and install... - 02-26-2009 at 03:04
dafama2k7
From: (Salt (Girona))
Joined: September 28th, 2006
Posts: 3117
I will not including any confusing file in my future mods, at least they will not be enables by default, so everyone will be able to run all of my mods without any knowledge !



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