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Doom 3 Downloads > Mods > Weapons:
Noah's Super Weapons (1.0)
Filename: noahs_super_weapons.zip


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19.07 MB
1.0
noah12
711
07-30-2010
DooM 3
Mods > Weapons


Average User Rating: 4.7
Number of Votes: 9
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Other Files by noah12:
  No Files Found!


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Noah's Super Weapons (1.0) - File Description  


Description:
I know this idea is a little overdone, but i'm still uploading this.

-increased ammo capability

-increased firing rate

-increased damage

this mod is for people like me who cant rely on their skills, so they rely on their weapons.



Noah's Super Weapons (1.0) - File Download Options  

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Noah's Super Weapons (1.0) - Readme  
Readme File:
I know this idea is a little overdone, but i'm still uploading this.

-increased ammo capability

-increased firing rate

-increased damage

this mod is for people like me who cant rely on their skills, so they rely on their weapons.


Noah's Super Weapons (1.0) - User Comments  
The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.

Total comments: 6 | Last comment: 08-15-2010 at 20:34

 #1 - sorry... - 08-04-2010 at 04:16
noah12
From:
Joined: July 30th, 2010
Posts: 3
hi everyone!
i'm sorry nut i found an unusual error.... for some reason that i don't understand, the mod "broke"...
so i say it now:
DO NOT DOWNLOAD THIS MOD!!!!!

i'll try to fix the problem, but it'll take some while...

 #2 - 08-05-2010 at 11:28
Ice_Trey
From:
Joined: February 15th, 2005
Posts: 771
hehe i was thinking of doing a complete mirrored version ie much LESS ammo around, or rather, plentifull of ammo BUT lower carrying capacity, meaning the player has to go back into the map for that shotgun ammo he/she saw 10 mins ago, and coupled with some mod that enables zombie respawning from death, this would mean it would be a lot harder stick out tongue But im guessing not many would like such a hard gameplay..

 #3 - good idea - 08-08-2010 at 12:31
Metalshadow1701
Joined: August 29th, 2009
Posts: 28
actually that is a good idea Ice Trey. Try it.

 #4 - Ice Trey! - 08-08-2010 at 18:21
GunmanProductions
From: (Serbia)
Joined: August 23rd, 2009
Posts: 9
Ice Trey! Haven't seen you in eons m8! Beer! Beer!

 #5 - 08-10-2010 at 19:11
Ice_Trey
From:
Joined: February 15th, 2005
Posts: 771
haha Gunman, my old youtube doom vid creator and borrower of my weird/crazy(retarded/dumb/humourous (choose one) sounds stick out tongue
Currently im filling my zombie sounds with Family guy sounds, as i always said, its imposs to make doom darker and scarier, so im making it more absurd stick out tongue
Anyhow, im thinkin about the less ammo carrying mod, hmm lets see, 7 shells in the shotgun plus maybe a belt, i have one of those and they can take 20 shells, thats 27 in all, and a pickedup shotgun gives 3 shells, and ammo_shells_small should be what, 6? 10? And ammo_shells_large is 20, pistol has 15 plus 3 extra clips, thats 60 in all, hmm i wonder if anyone still would be interested, esp since i messed with the damage_scales, headshots is 3 times, legs and arms are .1 and body hits are .3, its VERY iffy now meeting a Hellknight in the narrow corridors of UAC ... Even meeting 3-4 unarmed zombies is sweaty now if they get too close, esp if one of them has a wrench, they take you down in 2 hits

 #6 - 08-15-2010 at 20:34
LDAsh
From: (SA)
Joined: September 18th, 2003
Posts: 234
Why is this mod 19MB when obviously it's mainly just script changes? 19KB? or does this have upsampled textures or MP3s in it or something?



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