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Doom 3 Downloads > Maps > Single Player:
Omega Research Facility
Filename: icey_sp1.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
56.16 MB
Ice Weasel
3960
06-19-2007
Maps > Single Player


Average User Rating: 8.1
Number of Votes: 37
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Omega Research Facility - File Description  


Description:
For those of you that are waiting patiently for some mono et mono action with some classic D3 baddies, but with a different story, and some fresh scenery...then you're in luck! Ice Weasel has been by and dropped off his sweet new singleplayer map for your fragging enjoyment! Once you find yourself in Omega Research Facility, you will be put to the test as you dispatch the vermin that have become a mainstay of the Doom Franchise!

How did you get tov be in this location to begin with? Right before the disastrous invasion of the UAC's Mars outpost, priority cargo was shipped directly from Delta Level 2 to the former medical research and testing center, the Omega Research Facility on Earth. It contained a live specimen that the research teams had brought back from their expedition into the realm that was beyond the teleporter.

UAC HQ has recieved a distress call from the facility in the early hours of the evening. There is a code red, the experiment is loose...




Refer to the readme for more details including installation instructions.



Omega Research Facility - Screenshots  
Screenshots:
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Omega Research Facility - File Download Options  

Primary Download Locations:
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Download from Worldwide Mirror by FileFront Download Omega Research Facility!



Omega Research Facility - Readme  
Readme File:
======================================================================
Omega Research Facility readme
======================================================================

Map Title : Omega Research Facility

Author : Ice Weasel (Danny Robinson)

E-mail : guffquiff [at] yahoo [dot] co [dot] uk

Website : http://www.promagnum.com/free10/phobosanomaly/index.php
: myspace.com/okoban

======================================================================

Game : Doom3 Singleplayer

premise : Right before the disastrous invasion of the UAC's Mars outpost, priority cargo was shipped directly from Delta Level 2 to the former medical research and testing center, the Omega Research Facility on Earth. It contained a live specimen that the research teams had brought back from their expedition into the realm that was beyond the teleporter.
The creature was dubbed "revenant" by the scientists, chiefly because the only description of it is a reanimated skeleton that seems to have somehow been brought back from the dead. Study of the creature has been difficult, and several staff have been injured. The experiment is extremely aggressive and seems to attack on sight.
UAC HQ has recieved a distress call from the facility in the early hours of the evening. There is a code red, the experiment is loose. Last reports say the facility is under lockdown and the situation is under control, but those reports were over an hour ago. You have been assigned to go to the facility and evaluate the situation. Containment is vital.


======================================================================

Contents of this Package : zomega.pk4, screenshots, one readme (which you happen to be reading)

======================================================================

Installation Instructions:

place zomega.pk4 in your Doom3/base directory.
Load up the game and drop down the console using CTRL+ALT+Tilde (or the key to the left of 1 for you english denizens).
type "map omegalabs/omega1" (without the quotes) and hit enter. Away you go!

======================================================================

Construction Time : 3 1/2 months(ish)

Custom Content : custom textures from various texture packs I came across on the web
: textures from evillair's 'ex' texture pack - (eX_floor_mtl_wrn_01, eXmetalBase01, eXmetalBase02, and eXmetalrib01)
: textures from theMatrixer's Mapper's Survival Kit - (strasse01 set)
: custom skybox
: custom particles
: def files
: a custom gui or two

Known Bugs/issues : Sometimes the imp climbing up the walkway in omega2 near where the cacos come out the ceiling is a bit fudged. It's been alright for me though, there shouldn't be a problem.
: This level pack uses some altered defs for the shotgun and a few monsters. Do ensure that your base directory is clean before you play, or they won't work properly
: it's a good idea to remove any Cleanpaks pk4s you have in aswell, as when I was testing, they caused def conflicts where the custom def files weren't read.

Uninstallation : as simple as removing zomega.pk4 out of the Doom3/base directory :)

======================================================================

Special thanks : Mein father
: Lab Rat + Teal
: Princess Caitlin
: Headshot
: Sir Psycho Zeo
: Omega Supreme
: Yves Allaire aka 'evillair' (http://evillair.net)
: theMatrixer and the Mapper's Survival Kit (http://doom3.filefront.com/file/Mappers_Survival_Kit;57926)
: id for DOOM³

======================================================================

Legal stuff:
DOOM³ copyright id software and such. You may not use this map as a base for your own mods or maps.
You may not distribute this map on any CD, DVD etc, or, modify or "plug" into a mod without my consent first.

======================================================================


Omega Research Facility - User Comments  
The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.

Total comments: 27 | Last comment: 06-18-2012 at 11:44

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Great !!! - Posted by: dafama2k7 (Member) - 06-20-2007 at 00:23

 Expand#2 - Spectacular, amazing two long sp maps and a mod !!! - Posted by: dafama2k7 (Member) - 06-20-2007 at 12:42

 Expand#3 - Posted by: raheel (Member) - 06-20-2007 at 13:38

 Expand#4 - Posted by: Ice_Weasel (Member) - 06-20-2007 at 14:28

 Expand#5 - Posted by: Betrugersmaid (Member) - 06-21-2007 at 15:05

 Expand#6 - This Rox!!! Make more!!!! plz!!! - Posted by: Orochimaru666 (Member) - 06-22-2007 at 07:32

 Expand#7 - Posted by: Ice_Weasel (Member) - 06-23-2007 at 03:25

 Expand#8 - Posted by: The_New_Shit (Member) - 06-23-2007 at 05:44

 Expand#9 - Posted by: cool_kid_matthew (Member) - 06-23-2007 at 21:57

 Expand#10 - Posted by: Marineguy (Member) - 06-24-2007 at 02:48

 Expand#11 - #9 - Posted by: Ice_Weasel (Member) - 06-24-2007 at 03:01

 Expand#12 - Posted by: Betrugersmaid (Member) - 06-27-2007 at 13:41

 Expand#13 - Posted by: Ice_Weasel (Member) - 06-27-2007 at 14:25

 Expand#14 - Posted by: Ice_Trey (Member) - 06-28-2007 at 20:17

 Expand#15 - Posted by: Ice_Trey (Member) - 06-28-2007 at 20:20

 Expand#16 - Posted by: Ice_Weasel (Member) - 06-29-2007 at 19:22

 Expand#17 - Posted by: Ice_Trey (Member) - 06-30-2007 at 14:55

 Expand#18 - handy mod - Posted by: dhal (Member) - 07-06-2007 at 13:45

 Expand#19 - Posted by: Lab_Rat (Member) - 07-06-2007 at 14:14

 Expand#20 - Posted by: Ice_Trey (Member) - 07-23-2007 at 08:40

 Expand#21 - Posted by: SirBubu (Member) - 07-24-2007 at 08:03

 Expand#22 - Posted by: anyone (Member) - 08-08-2007 at 04:36

 Expand#23 - Posted by: Marineguy (Member) - 06-01-2008 at 01:50

 Expand#24 - Posted by: sielwolf (Member) - 08-09-2008 at 17:21

 Expand#25 - Well Done! - Posted by: regkaz (Member) - 09-08-2008 at 18:41

 Expand#26 - Posted by: Ice_Trey (Member) - 03-08-2011 at 17:47

 Expand#27 - Umm...ok? - Posted by: RyanH1984 (Member) - 06-18-2012 at 11:44



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