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Doom 3 Downloads > Mods > Single Player:
Pet Mod (Beta 2.2)
Filename: petmodbeta_01202k6.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
34.61 KB
Beta 2.2
Ultima669
490
01-20-2006
Mods > Single Player


Average User Rating: 8.7
Number of Votes: 8
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5 Other Files by Ultima669:
- Pet Mod (Beta 2.4)
- Pet Mod (Beta 2.3)
- Pet Mod (Beta 2.1)
- Pet Mod (Beta 2)
- Pet Mod (Beta 1)

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Pet Mod (Beta 2.2) - File Description  

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!





Description:
This mod lets you spawn in any monster as your 'pet'.

-------------
Features:
-------------

- Pets will attack your enemies on sight.
- You can command pets to move to a position, attack, or follow/stay.
- Pets can carry flashlights or have mounted lights.
- Pets can be teleported to a new location if they become stuck.
- You can check your pets status by placed the crosshair over them.
- If your pet is an Archvile, you can command it to respawn your pets, and respawn dead enemies to become new pets.

-----------------
What's new:
-----------------

- Tweaked alot of things (doesnt seem like it), fixed some bugs.
- Added more petsdefs...
- Added Archvile respawning abilities (not quite done)

---------------
Problems:
---------------

- The AI is really simple and may seem stupid at times
- In single-player maps, your pet may not follow or become blocked (Monster Clip)
- Sometimes pets seem like they won't listen to your commands (Because of monster clip)
- Flying monsters (Lost Soul, Cacodemon) will not follow you properly
- Archvile animations get messed up.




  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!




Pet Mod (Beta 2.2) - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge


Pet Mod (Beta 2.2) - Readme  
Readme File:
Monster Pet/Buddy Mod (Beta 2.2) - Ultima669
ultima669(gmail.com)

------- Installation -------
1. Make a new folder in your Doom 3 directory named petmod (ex. ...doom3/petmod)
2. Extract all the files in the zip file that new directory
3. Load the mod and play the game!

There is a Autoexec.cfg included in the zip file that will automatically load pet_config.cfg.
if you already have an Autoexec.cfg file, then just include 'exec pet_config.cfg' in one of the
lines. you can also type 'exec pet_config.cfg' in the console whenever the game loads.

------- Usage -------
1. Open any map or play a single player game (partially supported [teleporting]).
2. if you want the monster to be your pet then spawn them with the 'team' key set
to '0' or just spawn a monster with 'pet_' in front of their name.

example b: spawn monster_demon_imp team 0
spawn monster_zombie_fat team 0
spawn army_zsec_plasma team 0
spawn pet_revenant

------- Commanding Pets -------

NOTE: you can set the commands to any key by changing them in 'pet_config.cfg' file

B - Select a pet and command it to move, attack, follow, or stay
V - Command all pets to move or attack
N - Teleports all pets to a new location

ONE PET
press B to select a pet. press B again on the selected pet and it will toggle the follow command.
After selecting a pet, press B to move to a position, or press B on an enemy (really you can target anyone)
and it will attack it.

*** ARCHVILE ***
If the selected pet is an archvile, and you select a dead pet, the archvile will respawn it.
if you select a dead enemy, the archvile will make it your new pet.

ALL PETS
press V to command all pets to attack somebody or to move to a certain position. *If you want them
all to follow you, point downwards and press V.

TELEPORTING PETS
If your pets get stuck somewhere or cannot follow you (ei. if you climb a ladder) you can
teleport all your pets to a new location by pressing N.

You can still tell your pet to follow and stay by 'talking' to them.


------- Cvars -------

pet_infight - if true then you can command your pets to attack each other
pet_noLights - if true, pets will not spawn with light attachments
pet_lightNoShadows - if true, pet lights will not cast shadows
pet_showHealthPct - if true, pet display will show health in percent form
pet_infoNoColor - if true, pet info will not have color

------- Pets -------
pet_imp
pet_hellimp
pet_fat
pet_fat2
pet_shotgun
pet_flashlight
pet_revenant
pet_revenant_3light
pet_revenant_onelight
pet_chainguncommando
pet_bernie
pet_machinegun
pet_plasma
pet_commando
pet_sawyer
pet_shotgunsarg
pet_machinegunsarg
pet_archvile

You can really have any monster as your pet, just set the team to 0

------- Army -------
These are variations of the normal ZSec monsters and are much stronger

army_zsec_shotgun
army_zsec_shotgun_sargent
army_zsec_machinegun
army_zsec_machinegun_sargent
army_zsec_plasma
army_zsec_rocket
army_zsec_rocket_specialist

------- Fixed Bugs -------
-BETA 2.1
+ Sometimes pets will attack you or other pets.
+ When you have alot of pets, some may not teleport until the there is enough room.

-BETA 1 - 2.0
+ If you shoot your pet it may attack you or wander aimlessly depending on what monster it is
+ If 'pet_infight' is true, and you command a pet to attack itself, it will

NOTE: This mod is still far from done.
Some features are unfinished, I will be fixing them whenever I have time.

------- History -------

BETA2.1 + Added 'All Follow' command.
+ Add more pets (Bernie, ZsecMachinegun, Zombie Sawyer, Commando..)
+ Changed the HUD to keep track of your pets (looks ugly: still working on it)
- Added teleport command
- Fixed up some things (again)

BETA1 - Initial Beta Release
- Cleaned up some things, and added the ability to command your pets

------- Misc -------

I didn't want the archvile to automatically respawn pets (or automatically make dead enemies your pets) because I figured that if the player had an unwanted pet, the archvile would stupidly keep respawning it.

------- Thanks -------
d3files.com - for hosting this file!
ID Software - for making Doom 3


Pet Mod (Beta 2.2) - File Download Options  
Primary Download Locations:

 
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Worldwide Mirror by FileFront
USA Central
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Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Pet Mod (Beta 2.2) - User Comments  
The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.

Total comments: 16 | Last comment: 01-29-2006 at 15:00

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - Posted by: TorkadFisk (Member) on 01-20-2006 at 05:50

 Expand#2 - Posted by: whatwhere (Member) on 01-20-2006 at 13:37

 Expand#3 - Posted by: MagicPower (Member) on 01-20-2006 at 19:19

 Expand#4 - Posted by: Thenewbie (Member) on 01-21-2006 at 03:05

 Expand#5 - Posted by: N_Hell_Follows (Member) on 01-27-2006 at 15:38

 Expand#6 - Posted by: whatwhere (Member) on 01-27-2006 at 16:05

 Expand#7 - Posted by: whatwhere (Member) on 01-27-2006 at 16:09

 Expand#8 - Posted by: Thenewbie (Member) on 01-27-2006 at 18:14

 Expand#9 - Posted by: N_Hell_Follows (Member) on 01-27-2006 at 20:12

 Expand#10 - Posted by: N_Hell_Follows (Member) on 01-27-2006 at 20:14

 Expand#11 - god no1's helping - Posted by: Thenewbie (Member) on 01-28-2006 at 10:16

 Expand#12 - Posted by: N_Hell_Follows (Member) on 01-28-2006 at 20:05

 Expand#13 - Posted by: BoneofFear (Member) on 01-28-2006 at 20:25

 Expand#14 - Posted by: Thenewbie (Member) on 01-29-2006 at 07:41

 Expand#15 - Posted by: N_Hell_Follows (Member) on 01-29-2006 at 11:38

 Expand#16 - Posted by: Thenewbie (Member) on 01-29-2006 at 15:00



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