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Doom 3 Downloads > Mods > Flashlights:
Stolen Night Vision (Beta)
Filename: d3_night_vision.zip


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236.29 KB
Beta
noodledog / Bloodrayne
1091
01-28-2010
Doom 3 1.3, 1.31
Mods > Flashlights


Average User Rating: 7.2
Number of Votes: 13
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Stolen Night Vision (Beta) - File Description  


Description:
This is a little extraction from the Ultimate Mod (Ultimate Weapons by Bloodrayne / Bastian).

It's the night vision goggles standalone. I grabbed them to incorporate into a tactical mod for LAN night. They are by far the coolest mod for those who aren't playing vanilla Doom 3. Double thanks to Bloodrayne for pointing me in the right direction over at Doom3World.

(P.S: It doesn't ruin the game like weapon flashlights, space marines would totally have night vision. End of. And yes, I do love the original flashlight for all it's scare value...)

Enjoy!



Stolen Night Vision (Beta) - Screenshots  
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Stolen Night Vision (Beta) - File Download Options  

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Stolen Night Vision (Beta) - Readme  
Readme File:
=============================================
noodledog's Stolen Night Vision Goggles! BETA
=============================================

============
Installation
============
Just extract the contents of the zip to *doom3nightvision.
Don't install in the base folder.


=====
Usage
=====
Run the mod, and bind <key> "toggle nvon".


================
Combining / Bugs
================
Tested as working with 1.3 & 1.3.1.
It&apos;s also quite easy to incorporate into your own mods.
Just copy over the files (watch out for conflicts with
your existing mod&apos;s files), and be sure to combine
ai_player.script & doom_main.script in the &apos;Script&apos;
folder with your own, as they do most of the work.

There is an issue with the mod lighting up maps like
crazy. According to Bloodrayne it&apos;s related to the game
entering cinematic mode. I have yet to test properly.
Once it&apos;s fixed i&apos;ll up an Alpha release.

The reticle is slightly biased to the left. Will fix
for the Alpha release.


===================
Original Disclaimer
===================

BY USING THIS SOFTWARE WITHIN &apos;AKA ULTIMATE MOD&apos; YOU AUTOMATICALLY AGREE THAT THE USAGE OF ALL OF IT&apos;S PARTS AND ALL OF IT&apos;S KNOWN AND UNKNOWN APPLICATIONS ARE AT YOUR OWN RISK.

Bastian, BloodRayne or http://pixels.ontheweb.nl cannot take ANY responsibility for damages occuring from the use or misuse of this software package. Doom3 and all of it&apos;s parts are Trademark & Copyrighted (1994-2007) by ID Software. (And ya don&apos;t touch noodledog either, ya hear?! ;D)

Any material not in the original doom3 is copyright(c) http://pixels.ontheweb.nl


Stolen Night Vision (Beta) - User Comments  
The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.

Total comments: 8 | Last comment: 06-29-2011 at 20:05

 #1 - I like it very much ! - 02-21-2010 at 10:52
dafama2k7
From: (Salt (Girona))
Joined: September 28th, 2006
Posts: 3069
Continue with your work, i like this Night Vision mod, very important to have it.

 #2 - bind? - 04-26-2010 at 08:11
zevrart
From: (CA)
Joined: April 26th, 2010
Posts: 4
hello, and please pardon my ignorance, but , i cannot get this to work... i extracted it into a new "nightvision" folder in the DOOM3 directory, i oppen comman and try to toogle it using "nvon #" but nothing happens... : a tip? anyone? thank you!

 #3 - 07-08-2010 at 19:17
Ice_Trey
From:
Joined: February 15th, 2005
Posts: 771
its pretty much the same coding as the Headlight Toggler mod, one of my mods has that smile

 #4 - 07-09-2010 at 14:48
Ice_Trey
From:
Joined: February 15th, 2005
Posts: 771
this is awesome, every new doom3 player should dl this as first mod,
hard to imagine playing doom now without this stick out tongue
how do i get permission to incorporate this into my new upcoming mod??

 #5 - 07-26-2010 at 13:15
Ice_Trey
From:
Joined: February 15th, 2005
Posts: 771
will there be an updated version of this, without that cinematic light bug? And ummm the crosshair isnt centered, for some reason ..

 #6 - 08-10-2010 at 20:18
Ice_Trey
From:
Joined: February 15th, 2005
Posts: 771
any news on official relase?? stick out tongue And is there any plans on doing a infraRed version, cuss that would be cool, if Sof2 could have it then doom3 should deff have it big grin

 #7 - doesn't work upon loading a game - 06-27-2011 at 18:33
mushpuppy
Joined: June 27th, 2011
Posts: 2
After installing this mod, it works fine if I start a new game. But if I exit the game all the way to desktop, then reopen the game, then select nightvision in mods, then load a saved game, it no longer works.

 #8 - also - 06-29-2011 at 20:05
mushpuppy
Joined: June 27th, 2011
Posts: 2
Also fails to work on reloaded game after exiting to desktop via +set fs_game nightvision command.



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