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Tower of Babel Redux (0.8)
Filename: tower_of_babel_redux_v08.zip

Date Added:
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3.82 MB
Maps > Single Player

Average User Rating: 8.2
Number of Votes: 15
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Tower of Babel Redux (0.8) - File Description  

What started as a simple test map for a mortal cyberdemon mod I made in an evening has somehow made its way into becoming a fully fledged map. Its layout is inspired from the original DOOM level "E2M8" yet it doesn't really look like it, nor does it play like it. Actually, the real aim was to dispel the general consensus that the Cyderdemon is a wimp as it was in vanilla DOOM 3.

Cyderdemon Changes:

- Firstly, the new Cyb has much more health (I mean MUCH more, a realistic amount for what the demon is supposed to be). See the technical bit at the bottom for more information.

- Secondly, it no longer shoots its rubbish little cyb_rockets, instead it now mirrors its original cousin in so much that it shoots the same rockets the player does. If you've played multiplayer, you'll know just how much one hit of these hurts, and it's a lot. In other words, if you get close to the cyb, you're history.

- Thirdly, you don't have infinite stamina this time. This presents a tactical problem because when you're out of stamina, the cyb is quicker than you, so be careful and only run when you need to.

I hope the above changes make the map a real challenge, but not in a silly way. Anyway, even though the map is finished, it ain't polished so should you have any suggestions about improving its look, let me know! Basically, besides the architecture just about everything can be changed reasonably easily, so any suggestions are more than welcome.

Tower of Babel Redux (0.8) - Screenshots  
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Tower of Babel Redux (0.8) - File Download Options  

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Tower of Babel Redux (0.8) - Readme  
Readme File:
Readme for the Tower of Babel Redux

By Bauul

To run
Unzip the pk4 (babelredux.pk4) and place it in the base directory of your Doom 3 folder. Then, when in game, bring down the console and type "map babelredux" (without the "s)

Technical Stuff
The map is pretty heavy on the fps just because of it's nature as a huge open area. I've done everything I can to keep the fps up, and it varies between 20 and 30 on my modest rig (2.666 (seriously) GHz P4, 512 DDR, 9800 Pro 128 Mb), so it should be ok on most.

The new cyb has a health value of 20,000, which may seem an awful lot, but when all you're doing is shooting him with rockets it drops pretty quickly. There are 200 rockets on the map (210 including the ones you start with) and it takes just over half these to down the boss. Also, there is no health on this version, makes it a bit fairer on the cyb.

There are two known bugs in this version.
Firstly, the new cyb produces an error in the console, but it is benign and has no effect on the vanilla game. Basically I've altered the vanilla material file to include a burn away for the cyb ragdoll, but as the vanilla game never uses the cyb ragdoll, this changes nothing. I'd do a custom material, but I simply couldn't get the ragdoll to work correctly, it kept going stiff and falling through the floor, if anyone knows why please let me know.

Secondly, if you're very quick, it's possible to make it back inside the starting room when the doors close, where you'll find yourself stuck. In the final version I'll spawn some clip boxes to stop this.

Oh, and there's some Z fighting at a few places too, anywhere you spot it, let me know.

All feedback is very welcome.

Tower of Babel Redux (0.8) - User Comments  
The following comments are owned by the user that posted them. Doom 3 Files is not responsible for their content.

Total comments: 8 | Last comment: 07-06-2011 at 06:24

 #1 - 06-22-2005 at 13:29
Joined: October 9th, 2004
Posts: 865
superb, tho too dark imho. I loved the little intro too!!
bl00dy excellent remake - are u doing more??

 #2 - 06-22-2005 at 15:21
Joined: June 14th, 2005
Posts: 33
That second screenie reminds me of a console game for some reason, looks good, I might download this...

 #3 - 06-26-2005 at 09:10
From: (borŚs)
Joined: March 10th, 2005
Posts: 116
I love this!!!!!!!Two Thumbs Up!Two Thumbs Up!

 #4 - 06-26-2005 at 22:21
From: (poopland)
Joined: March 9th, 2005
Posts: 159
this, and church of evil have been the only 2 custom maps i have played (yet) already, i think both of them are better than ids levels. i bet if they put more open areas in their levels, or something, i bet that doom 3 would have sold as good as its competitor, half life 2. i have both these games, and i like some things better about both of them, but after playing this map, and church of evil, i think i like doom 3 better. smile (Sorry ID)

 #5 - 12-09-2005 at 17:14
Joined: August 25th, 2005
Posts: 40
the lost soul are missing !
the first remake of a map from the second episode of Doom
Nice jobRock

 #6 - Very dificult¬°¬°¬° - 09-16-2009 at 08:20
From: (Caracas, miranda)
Joined: July 30th, 2009
Posts: 185
The cyberdemon kills me a single rocket, this is for experts and vicious.

 #7 - harder please - 07-06-2011 at 06:18
Joined: July 6th, 2011
Posts: 2
hey great map dude loved it! challenging and nostalgic, you have given the cyber-demon his pride back lol. unfortunately i worked out if you make him chase you round a pillar its pretty easy! don't know if you'll get this but would you please add a 2nd cyber-demon and have them standing next to each other at the start. maybe might need to slightly tweak rocket damage and sprint duration if this makes it impossible. that would be pretty epic!!

id do it myself cept i just play games, no idea bout map editing.
anywaythx catch ya

 #8 - maybe - 07-06-2011 at 06:24
Joined: July 6th, 2011
Posts: 2
if there were two cyber-demons you could have a soul cube to get your health back..? i dunno just two pls haha

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