Latest Doom 3 Files at FileFront http://doom3.filefront.com Latest File Updates for Doom 3 en-us Copyright 2010 FileFront Tue, 11 May 2010 13:58:28 PDT Doom 3 Files http://doom3.filefront.com/skins/18/1024/i/h.jpg http://doom3.filefront.com True Survival (1.1) [Doom 3 Mods] <a href="http://doom3.filefront.com/file/True_Survival;111059" title="True Survival [Doom 3 Mods]"><img src="http://screenshots.filesnetwork.com/18/files2/111059_1t.jpg" width="80" height="60" border="0" alt="True Survival Screenshot [Doom 3 Mods]" align="left" hspace="3" vspace="3" /></a>Doom 3: True Survival v1.0 by The Rogue Wolf (rogue_wolf@hotmail.com)<br /> <br /> Doom 3: True Survival updated to v1.1 by Dafama2k7 (dafama2k7@gmail.com)<br /> <br /> <br /> <br /> =====================================<br /> <br /> INTRODUCTION:<br /> <br /> <br /> While I (like many others) enjoyed Doom3 immensely, I felt that something wasn't quite "right" in the gameplay experience. Too often I was passing up armor and ammunition because I was already loaded down with enough ordinance to give Satan himself a nasty flesh wound.<br /> As a fan of "sur<br /><br /> http://doom3.filefront.com/file/True_Survival;111059 Wed, 24 Feb 2010 18:58:47 PST Alpha Labs - Sector 5 (1.1a) [Doom 3 Maps] <a href="http://doom3.filefront.com/file/Alpha_Labs_Sector_5;111039" title="Alpha Labs - Sector 5 [Doom 3 Maps]"><img src="http://screenshots.filesnetwork.com/18/files2/111039_1t.jpg" width="80" height="60" border="0" alt="Alpha Labs - Sector 5 Screenshot [Doom 3 Maps]" align="left" hspace="3" vspace="3" /></a>Mapname- Alpha Labs - Sector 5<br /> Filename- Sh3d3spm01.pk4<br /> Map name- Sh3.map<br /> Version- 1.1a<br /> Release Date- December 9, 2004 --> February 24, 2009<br /> Gametype- Single Player<br /> Author- Nightmare<br /> Email- Sasha_Shaman@mail.ru<br /> Compile Machine- PC Pentium 2.6 Ghz HT<br /> Compile Time- 6 min.<br /> Build Time- 4 weeks<br /> Tools Used- DOOM3Editor<br /> <br /> Thanks to: <br /> Many thanks Shaman for the help on creation triggers and monsters...<br /> Sio_s<br /> KirK<br /> All My Friends <br /> and id Software for Doom3<br /><br /> http://doom3.filefront.com/file/Alpha_Labs_Sector_5;111039 Tue, 23 Feb 2010 13:13:57 PST D3XP Bloom (1.4) [Doom 3 Mods] <a href="http://doom3.filefront.com/file/D3XP_Bloom;110957" title="D3XP Bloom [Doom 3 Mods]"><img src="http://screenshots.filesnetwork.com/18/files2/110957_1t.jpg" width="80" height="60" border="0" alt="D3XP Bloom Screenshot [Doom 3 Mods]" align="left" hspace="3" vspace="3" /></a>D3XP Bloom mod v1.4 for Doom 3 + ROE eXPansion (26-12-2k9).<br /> <br /> <br /> <br /> Email...: dafama2k7@gmail.com<br /> <br /> <br /> <br /> <br /> Description...:<br /> <br /> <br /> This mod it's very simple, but if i am not wrong it's the first one that activates <br /> the BLOOM already present but disabled and hidden in the ROE eXPansion for Doom 3 <br /> made by Nerve soft.<br /> <br /> And this is the only purpose of this mod, to activate the D3XP Bloom, i have set <br /> the bloom value to something i think it's fine, but anyone can modify it to his <br /> own taste with e<br /><br /> http://doom3.filefront.com/file/D3XP_Bloom;110957 Mon, 22 Feb 2010 04:14:26 PST Arena Gate (1.0) [Doom 3 Maps] <a href="http://doom3.filefront.com/file/Arena_Gate;110869" title="Arena Gate [Doom 3 Maps]"><img src="http://screenshots.filesnetwork.com/18/files2/110869_1t.jpg" width="80" height="60" border="0" alt="Arena Gate Screenshot [Doom 3 Maps]" align="left" hspace="3" vspace="3" /></a>Description: This is a remake of the classic multiplayer map called "Arena Gate" from Quake III Arena.<br /> <br /> Game Types: Deathmatch - Team DM - Tourney - Last Man Standing<br /><br /> http://doom3.filefront.com/file/Arena_Gate;110869 Fri, 19 Feb 2010 20:07:41 PST Half-life hgrunt sounds (beta) [Doom 3 Mods] <a href="http://doom3.filefront.com/file/Halflife_hgrunt_sounds;110757" title="Half-life hgrunt sounds [Doom 3 Mods]"><img src="http://screenshots.filesnetwork.com/18/files2/110757_1t.jpg" width="80" height="60" border="0" alt="Half-life hgrunt sounds Screenshot [Doom 3 Mods]" align="left" hspace="3" vspace="3" /></a>This will replace all Zsec monster sounds.<br /> <br /> new features<br /> *new Zsec sounds<br /> *new half-life main menu music<br /> *new half-life music<br /><br /> http://doom3.filefront.com/file/Halflife_hgrunt_sounds;110757 Thu, 18 Feb 2010 00:14:45 PST NG Cool shaders (1.8) [Doom 3 Mods] <a href="http://doom3.filefront.com/file/NG_Cool_shaders;110281" title="NG Cool shaders [Doom 3 Mods]"><img src="http://screenshots.filesnetwork.com/18/files2/110281_1t.jpg" width="80" height="60" border="0" alt="NG Cool shaders Screenshot [Doom 3 Mods]" align="left" hspace="3" vspace="3" /></a>Cool NG shaders v1.8 for Doom 3, ROE, Quake 4 and Prey.<br /> <br /> Description...:<br /> <br /> Now, i have fixed a small bug, made it more compatible and made a better use of reflection technique so the textures change it based on the light that get seen from the player perspective, this was also a thing that the older Half Angle method used before was done better, but because the lightning was distributed better in general using this newer in the interaction.vfp at least, had taken the reflection technique but <br /><br /> http://doom3.filefront.com/file/NG_Cool_shaders;110281 Sat, 6 Feb 2010 16:31:30 PST Gravity Gun ROE (2.0) [Doom 3 Resurrection of Evil] <a href="http://doom3.filefront.com/file/Gravity_Gun_ROE;110011" title="Gravity Gun ROE [Doom 3 Resurrection of Evil]"><img src="http://screenshots.filesnetwork.com/18/files2/110011_1t.jpg" width="80" height="60" border="0" alt="Gravity Gun ROE Screenshot [Doom 3 Resurrection of Evil]" align="left" hspace="3" vspace="3" /></a>This is a conversion of the mod by BloodRayne from Doom 3 to Resurrection of Evil.<br /> <br /> I had did this a long time ago and I found it collecting dust on my hard-drive so I decided to release it so others can have fun with it,<br /> Why did I do this well the reason is that the Gravity Gun is very fun to use and I wanted to use it on ROE with the mod "Make it Till Morning" at first it was hard but<br /> after a while I figured out how to make it work with ROE by modding a few simple files.<br /><br /> http://doom3.filefront.com/file/Gravity_Gun_ROE;110011 Tue, 2 Feb 2010 15:00:52 PST NG Cool shaders (1.7) [Doom 3 Mods] <a href="http://doom3.filefront.com/file/NG_Cool_shaders;109847" title="NG Cool shaders [Doom 3 Mods]"><img src="http://screenshots.filesnetwork.com/18/files2/109847_1t.jpg" width="80" height="60" border="0" alt="NG Cool shaders Screenshot [Doom 3 Mods]" align="left" hspace="3" vspace="3" /></a>Cool NG shaders v1.7 for Doom 3, ROE, Quake 4 and Prey.<br /> <br /> <br /> <br /> <br /> <br /> <br /> Description...:<br /> <br /> <br /> Some day i was testing my latest shaders and trying to find new features that i can <br /> use on them, when i was tweaking the original test.vfp i was found a very good <br /> reflection feature, the original shaders was broken and made for Q4 or Prey, not <br /> really usable with D3 without changing a couple of lines, i was do it and when i <br /> was finally able to run my D3 with that fixed test.vfp shader i was seen an <br /> <br /><br /> http://doom3.filefront.com/file/NG_Cool_shaders;109847 Sun, 31 Jan 2010 22:00:40 PST Stolen Night Vision (Beta) [Doom 3 Mods] <a href="http://doom3.filefront.com/file/Stolen_Night_Vision;109723" title="Stolen Night Vision [Doom 3 Mods]"><img src="http://screenshots.filesnetwork.com/18/files2/109723_1t.jpg" width="80" height="60" border="0" alt="Stolen Night Vision Screenshot [Doom 3 Mods]" align="left" hspace="3" vspace="3" /></a>This is a little extraction from the Ultimate Mod (Ultimate Weapons by Bloodrayne / Bastian).<br /> <br /> It's the night vision goggles standalone. I grabbed them to incorporate into a tactical mod for LAN night. They are by far the coolest mod for those who aren't playing vanilla Doom 3. Double thanks to Bloodrayne for pointing me in the right direction over at Doom3World.<br /> <br /> (P.S: It doesn't ruin the game like weapon flashlights, space marines would totally have night vision. End of. And yes, I do love<br /><br /> http://doom3.filefront.com/file/Stolen_Night_Vision;109723 Thu, 28 Jan 2010 05:21:33 PST Gorka 2 (1.0) [Doom 3 Maps] <a href="http://doom3.filefront.com/file/Gorka_2;109231" title="Gorka 2 [Doom 3 Maps]"><img src="http://screenshots.filesnetwork.com/18/files2/109231_1t.jpg" width="80" height="60" border="0" alt="Gorka 2 Screenshot [Doom 3 Maps]" align="left" hspace="3" vspace="3" /></a>You should first go down, and take the weapon, for attack marines, which above.<br /> ,,The King of mountain"<br /><br /> http://doom3.filefront.com/file/Gorka_2;109231 Mon, 18 Jan 2010 15:54:30 PST